Maze Generator
DFS-based procedural maze generator in Unity, with knobs for generation style and live visualisation.
What it is
Procedural maze generator built in Unity using a depth-first-search backtracker. Generation parameters and visualisation are tweakable on the MazeGenerator instance; a slowed-down debug mode shows the walk in real time.
My role
Solo: designer and developer.
Stack
Unity - C# - DFS backtracking.